Arachnophobia is an unfortunate burden to bear when spiders happen to be one of the standard stock enemy types that game designers reach for when they need to fill [[link]] a cave or spooky ruin, even if we all might be getting a bit tired of dealing with the associated poisons, webs, and spiderling-stuffed egg clutches. Thankfully, it's only getting more common for developers to address spider concerns—whether with arachnophobia modes, or simply deciding to skip spiders entirely—and Call of Duty: Black Ops 6 is following suit.
I wouldn't be surprised, however, if the nightmarish results of Black Ops 6's arachnophobia mode end up feeding into entirely different sets of phobias.
I haven't dabbled in Zombies since the distant past of Black Ops 2, but I'm told that spiders in were pretty traditional arachnids—big black widows, essentially. The spiders in Black Ops 6 Zombies, however, are eyeless, fleshy things with grinning, toothy maws. When their legs are toggled off by the arachnophobia mode, we're left with a hovering, tumorous, flesh-tone leech. It sucks, man.
Still, even if it's more horrible for the rest of us, it's an improvement for arachnophobes. Think of it this way: Even if you're not an arachnophobe, you just gained [[link]] an option to inject some extra horror into your zombie experience. Everybody wins.