If you've played an MMO for very long, you've almost certainly heard the siren song of the private server. These fan-operated servers come in all varieties—some keep dead games , some provide a of an aging game, and some have even gotten the from the game's publisher.
Historically, Blizzard has not been so keen on this practice which, in all fairness, involves making big parts of its game playable for free. Its , a server that took World of Warcraft back to a 2006 build before that option existed officially, is one of the more notorious private server closures in history.
There's nothing new under the sun, as Turtle WoW—a private server that launched in 2018 and has reached concurrent player [[link]] peaks of over 70,000 since, according to its developers—was named in a Blizzard filed Friday that claims the Turtle WoW team has "built an entire business on large scale, egregious, and ongoing infringement of Blizzard's intellectual property."
The complaint continues: "These unauthorized private servers drive [[link]] away otherwise dedicated WoW players, introduce security risks to players, fragment the WoW player community, and create confusion as to what are official, supported versions of WoW … private servers such as Turtle WoW also encourage and facilitate video game piracy by allowing players to avoid paying for the game experience that Blizzard has invested so much time and money to create."

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